Flagellation
Physically, what is happening during a beating is that
energy is being transmitted from the top to the bottom's body
surface. The cells are compressed, causing nerve cells sensitive
to pressure to respond, and in most cases at least some of the
cells are unable to absorb the energy and are damaged or destroyed,
provoking a pain response too.
Even
fairly light beatings cause some tissue damage, though fortunately
you can go a long way before damage to the surface becomes life-threatening:
a greater danger is in damaging vital organs near the surface,
which is why certain areas of the body should be avoided as explained
in the notes on Safety.
The
impact depends to a large extent on the amount of energy being
transmitted, which in turn depends on factors like the force of
the blow, the distance the implement travels and its velocity
when it hits. The other important factor is the manner in which
the energy is transmitted, which will vary according to the implement
and the technique used.
Some
materials and designs are more efficient at this than others and
will consequently require less effort for the same effect. A flexible
implement will bounce, with a certain amount of energy reflected
back, whereas a heavier, more rigid implement will not, and may
cause deep bruising. However, a more flexible instrument will
also be easier to accelerate: some of the most dangerous flagellation
toys are whips, because the tip can move so fast.
Something
with a large contact area, like a paddle, will spread the energy,
giving a more superficial effect across a wider area; something
with a smaller contact area, like the tress of a flogger, will
be more localized but more destructive, and particularly if it
has sharp edges, is more likely to cut into the skin. Tony de
Blase (cited in Jacques 1993:229-230 and paraphrased slightly
here) has summarized the physical factors involved in the effects
of different toys as follows:
Flexibility,
from inflexible clubs and paddles to somewhat flexible rubber
hoses, riding crops etc. to very flexible cats and bullwhips.
Weight: consider
a baseball bat versus a chopstick, a fly-swatter versus a paddle,
a shot-loaded bullwhip versus a cheap paper-filled Mexican bullwhip
and a deerskin cat versus a latigo leather cat.
Contact surface:
generally, for equal force, the thinner the implement, the more
damage done. Surface characteristics -- a studded versus smooth
paddle, flat versus rounded whip tails, knotted versus unknotted
whip tails, smooth deerskin versus rough hemp rope etc. -- will
also change the feel and force of the toy.
The 'stroke'
of the implement with its two distinct aspects, the sting and
the thud. A light cat will give lots of sting but little thud,
whereas a heavy rubber hose will give little sting and lots of
thud. This can also vary with manner of use: a heavy whip laid
across the back will give some sting and lots of thud, but, worked
so only the cracker at its tip will hit the same back, will give
virtually no thud but will cut the skin bloody.
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